Create Dynamic Cloth based Volume Tracked Jiggle Physics for Blender
Currently Supported Body Parts are boobs.
Quickly setup Jiggle Physics:
- Spawn in Proxy Object
- Allign Proxy Object to main mesh in object mode
- Select the Main and proxy object in the plugin window
- Click bind
If the Affected Area is too big use the "Proxy bind Distance" option and make it smaller and bind again.
Tested with Blender 3.6, please report any bugs you find. I may ask you for your blend file where the bug can be recreated.
If you get the Target Contains Concave Polygons error on the surface deform modifier, please check this guide on how to fix it: https://www.patreon.com/posts/96106718?pr=true
The Jiggle Maker Plugin that can be installed in Blender