Lewdineer Toolbar 2.7
Video Tutorial available after Purchase in the downloadable files.
Key features:
- Save / Load Cloth Preset including Enabling / Disabling Pressure or Internal springs and so on
- Delete all Cloth sim Bakes at once.
- Bake all Cloth sim Bakes at once.
- Set the simulation range of all cloth, softbody and hair particle objects in the scene separately
- Transfer Weights from 1 mesh to another that have an armature modifier on them.
- Export currently selected object as an .obj in the work directory.
- Remove vertex groups that have a weight of 0 to remove unused clutter.
Install the plugin like any other as well, in blender go to edit-> preferences->Add-ons->install-> select my python file and save
I increased the price from 2€ to 5€ because of the added functionality and the included tutorial
Full Features:
Viewport
Synchronise the viewport
“Synchronize the viewport” will set the visible in render setting the same as the visible in viewport setting.
Snap the Cursor to World Origin
“Snap Cursor to World Origin” will snap the cursor to world origin.
Rigging
Data Transfer
Both meshes need an Armature modifier applied already.
Data Transfer will transfer all vertex groups from a source mesh to a target mesh.
Source mesh = first selected object.
Target mesh = second selected object.
Add Surface Deform
Surface deform will apply a surface deform to the first selected object and bind it to the second selected object.
Remove Empty Weights
Will remove any weight that has 0 weight from the vertex groups.
Cloth
Save Preset for selected obj
This will let you save the cloth settings for a selected object to a file. Save the file in the location that will open when you click “Open Save directory” as otherwise the plugin will not find the file in the dropdown menu.
Load Preset for selected obj
Will let you manually load a Cloth preset file and applies it to the selected object. The object needs a cloth modifier applied already.
Open Save directory
Will open the directory where the plugin will automatically check for “.cphys” files that will appear in the dropdown menu
Refresh Icon
Will refresh the dropdown window with any new “.cphys” files found in the Save directory
Dropdown menu & Quickload
Will show all the “.cphys” files in the Save directory, when clicking the Quickload button, the settings will be applied to the selected cloth object.
General Physics
Bake All Physics
Will bake all Physics from frame 0 to the max frame, can be cancelled at any time by pressing ESC, in that case the baking only goes to the frame before ESC was pressed.
Delete All Physics Bakes
Will delete all currently baked physics
Reset Cloth Cache
Will reset the temporary cloth cache that blender does automatically
Auto Reset
Will automatically reset the Cloth cache when the frame count is on the first frame of the current frame in the timeline.
Set Simulation Range Time
You can set the Start and End Frame of your scene and set the calculated time frame for different physics types like Cloth simulation, Softbody sim, Hair Particle sim (old system) and the viewport time range.
Simulation
Will add a collision Modifier to the currently selected object with the Thickness defined.